From: Daniel Evans Newsgroups: comp.sys.ibm.pc.games.strategic,comp.sys.ibm.pc.games.space-sim Subject: Re: BC3K - History of Mr. Smart's Flame War Date: Tue, 03 Nov 1998 09:57:20 -0500 To clarify a point. In the history it is stated that the flame war was not significant during the 11/96 to 12/96 period on usenet. In fact it was raging and some days represented 80% of posts to the group. During that period no one came out supporting DS and there weren't any calls to stop because the readers of the groups in 96 were aware of DS's spamming and wanted him out. His supporters show up later(mostly in December but a couple were there in November). DS's supporters came from readers, who were not reading the group in late summer and fall '96. They did not see the horrible behavior DS committed during this period. The example I see in the FTHX and Huffman archive don't pay justice to the mean spirted posts DS made to his customers who politely asked simple questions about installing the game (which was the main problem out of the box. Buyers couldn't even get the game running to see how buggy it really was). Many threads such as these dominated the CSIPGS group: The review of the box also many vaporware threads Which is better the cd or the box(the cd won because it could be used as a weapon like a frisbee, but some designs for box weapons were presented) The class action lawsuit The coke files DS getting drilled during the late summer and early fall for spamming the group with release date promises DS getting hammered by programmers because his mythical AI logic algorithms didn't make sense(lots of buzz words used incorrectly) DS couldn't figure out how to filter the group Why was DS posting so much instead of patching the game Unfortunately Dejanews didn't completely archive the group's postings until winter '97. One other interesting point is that the group was overwhelmingly supportive of DS in the beginning. We wanted BC3K to be great. It was a highly anticipated game during a time when alot of games were looking like vaporware(Dungeon Keeper, Falcon 4.0, etc.). The soon to be released BC3K was touted as the most sophisticated game ever released. The problem was simply: how good could a game be that wouldn't even install. DS single handedly turned the group against him. Another point is that Lester from Impressions posted in the group at the same time. He took it on the chin about the poor track record of Impression's games from that period. He took alot of garbage like a man and listened to his customers. Now look at the quality of games that Impressions puts out. Good work David. Daniel